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Fallout 4

metaljester
Yu @metaljester commented on Fallout 4
Jun 04, 15 at 10:22am
Definitely looks like a improvement to me, combining some of the better traits from each games installment possibly. I can without a doubt guarantee there will be a decent amount of factions in this just for the fact its in the commonwealth the institute at that, A new vegas trait, I cant say much for the implementation of fallout 3 traits but it does seem that they will have large portions of city/urban areas as well that are actually something you can explore rather then just look at a few landmarks like in fallout 3. As for the older games it seems the palette from those has been implemented in the tone of the game such instead of the usual green and brown colors as a constant.
trashmouth
Jun 04, 15 at 10:36am
just say "i think it'll be good" next time
beatsbodyshot
This will be the best game if they add 3 things Co op , (of course DLC, and well vehicles) hopefully they left the morals alone loved the decision making
metaljester
Yu @metaljester commented on Fallout 4
Jun 04, 15 at 12:07pm
There definitely is a possibility of vehicles from what we know although its still something that would be hard to implement properly without taking away from the atmosphere of fallout games. I personally am glad they are moving into androids and artificial intelligence issues since these will be things that are bound to clash in the moral grey spectrum. I would definitely like to know more about the institute though for sure, the only thing we really know much about is that the guy in the fallout 3 quest in rivercity, searching for harkness the android. Zimmer kinda gave us a brief little information about it. Not sure about co op myself though since I kinda like the single player in the game.
redhawk
Jun 04, 15 at 12:19pm
I don't think Co-op would be such a great idea, its horrible the single player aspect of fallout is what makes the game great
invisibal
Jun 04, 15 at 5:03pm
they could just add horses like in Skyrim though i doubt it since they were not used that much in Skyrim.
redhawk
Jun 04, 15 at 6:21pm
The possibilities of seeing mounts/vehicles would be unique as well as some gameplay mechanics for them Vehicles would be able to traverse the roads faster, but not be able to maneuver the raw terrain like mounts would be able to. While mounts won't be as fast as vehicles (on the road) but can be able to go around terrain without many problems. For vehicles it would be interesting to see some 50-60's cars done in the fallout style or some junk made vehicle As for mounts, besides the obvious horse, we could see some mutated creatures large enough to ride, like a giant mole rat
redhawk
Jun 04, 15 at 6:22pm
The only reason some people would use these mounts and vehicles would probably be just for immersion
darkarchon1999
What I'm interested in is both the time and enemy , think about it in the trailer we see bits and pieces of the world before the war and we even see the bombs falling , plus in the trailer if you look at all the destroyer stuff you notce it's not as worn out or old as buildings and debris in previous fallout games were , and we even see that unfinished suit at the end , coincidence I think not !!! This fallout my freinds I predict is a prequal !!!! Most likely taking place less than 20-50 years after the bombs fell ! Also if that's the case and based off what else was in the trailer while I can't be as certain I think were up against the enclave again !
redhawk
Jun 14, 15 at 10:29pm
11.10.2015
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